Experiments in electronic music and art, with an organic edge.

Audio - Commodore 64 tunes that I very quickly banged out.

They are nowhere near resembling anything finished, but are tracks that I made whilst learning to use DMC5 and SDI. They are done on the real C64; no emulation toys.

JimhouseD - 3.5mb

Jimrokk9 - 3.5mb

Bounce - 4mb

Womm womm - 4mb

Audio - Quick, Live Analogue Jams (31.01.2009)

These tunes are just jams that I've done. Basically, I turn all my kit on, make a sequenced melody or two, quickly hit up some drums from the 808/606 or whatever and twiddle with the sends, effects and volumes, etc on all my kit. All analogue. All live. One take. No edits (except maybe some start/end points). Computer is only used to record the thang. I don't care whether it's "good" for anything, just that it's interesting and has a groove.

wonK (just a groove) - 10mb (x0xb0x tryout. only x0xb0x tune here)

static - 12mb (watch those woofers)

MC4 Power - 11mb

Koolkat - 15mb

Bubble Butt - 11mb

Bomm - 7mb

Clack (cut) - 7mb (using mpc2500)

Hard Violin (loop) for Girls - 4mb (using mpc2500)

Audio (a few skits. A bit more produced than the above jams)

bompinn.mp3 - 4mb

jimvsphil.mp3 - 3.7mb (Human League track that I re-arranged and added some synth and beats to)

detroitskit.mp3 - 2.4mb (Fat, deep, detroit-style...)

neverthewakk.mp3 - 4.4mb (Two cut-up electro loops)

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